楼主: 雲且歸來

SI官方论坛热门neonlights的战术理念

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发表于 2006-3-8 14:21 | 显示全部楼层
<P>试下先~~~~~</P>
发表于 2006-3-8 15:26 | 显示全部楼层
<P>如果边后卫和中后卫心态差4格以上 能不能避免边后卫回传给中后卫 然后被人断球的情况</P>
<P>又或者是造成更长距离的回传 更容易被断</P>
发表于 2006-3-14 06:31 | 显示全部楼层
详细的介绍,下来试试
发表于 2006-3-14 21:08 | 显示全部楼层
感觉中后卫不能不逼抢,文明不然防守软,老被进球.也许是我得设置有问题????
发表于 2006-3-16 22:28 | 显示全部楼层
<P>还可以的,战术还是要对头</P>
发表于 2006-3-17 03:10 | 显示全部楼层
不错
[此贴子已经被作者于2006-3-16 19:13:05编辑过]

发表于 2006-3-18 22:51 | 显示全部楼层
测试过确实不错,配合很好,场面完全压制对方!
发表于 2006-3-28 05:00 | 显示全部楼层
学习一下
发表于 2006-3-28 06:42 | 显示全部楼层
<P>说到这么好不试试怎么行。</P>
发表于 2006-3-28 07:16 | 显示全部楼层
确实不错!
发表于 2006-3-28 07:46 | 显示全部楼层
<P>看不懂啊!```清楚点嘛  </P>
发表于 2006-3-28 18:41 | 显示全部楼层
hao
头像被屏蔽
发表于 2006-3-29 03:59 | 显示全部楼层
<P>又有了新的认识</P>
发表于 2006-4-1 01:59 | 显示全部楼层
<P>Opposition in Space <BR>One of my biggest frustrations is seeing the opposition taking their time and playing in space. Because I play with a Closing Down usually between 10 and 12, this doesn't happen too much, but you still occasionally find attacking midfielders in space right in front of your defence and it can cause severe problems.<BR><BR>The first annoyance of giving the opposition space is that when exploited correctly, your opposition will rarely fail to get a bombardment of shots away, and usually they will bag a goal. Secondly, as those who play football themselves will know, playing in space allows you enough time to conserve energy, and therefore take longer to tire. This is actually handy because for those who can't see on the pitch screen whether or not they are giving space away, they can check the opposition's conditions. If their players are still around 80%+ Con after 60mins, you know you are giving too much space. Relying on this factor alone is risky though because players have different stamina's, so their condition isn't always reliable. <BR><BR>To stop players having a breather and playing in space, increase Closing Down. I usually increase it to around 19 or 20 to make sure my players keep the opposition on their toes, and wear them down. However, such high CD also wears your own players down, so I usually use this in short 10 minute (game time) bursts. I often come out in the second half with CD of 20 to keep make sure the opposition know where they stand from the start of the half, and tone it down on around 55mins, after which point the opposition often very much on the back foot.<BR></P>

<P>我来翻译一点:</P>
<P>阵地战:</P>
<P>我最不爽的就是看到对手充分的占据着场面.因为我一般逼枪设置为(10-12),这种情况发生不多,但偶尔你会发现对方的进攻中场出现在你后卫边非常合适的地方,这会引起大麻烦的.</P>
<P>第一件不利的事情就是进攻的空间被对手突然利用,你的对手很少会打高射炮,一般会包揽一个进球.第二,踢球的人都知道,阵地战会很节省体力,因此将能持续更长的时间。对于只看战术板的人来说发现这一点不是那么容易,不过他们可以通过查看对手的状态而知道这一点。如果他们在60分钟后还是有80%以上的体力,你就知道你给他们的空间太多了。当然只根据这个有点冒险,因为不同的球员有不同的体力,根据他们的状态不是一直有用的。</P>
<P>要改变这种状况,要让他们不能轻松的呼吸和跑位,就需要加强逼抢。我一般将CD增加到19-20,让队员与对方充分接触,并让他们疲劳,当然我的球员也会疲劳。因此我一般只让他们10分钟去冲。一般在下半场刚开始的使用用这招,并在55分钟左右恢复正常。</P>
发表于 2006-4-5 04:14 | 显示全部楼层
<P>试一试看看是真是假先</P>
<P>感觉06里面队形训练都真实了许多啊</P>
发表于 2006-4-12 04:32 | 显示全部楼层
<P>我用的是chesterfield,已经通过S/L大法成了英超第一,队员无一出名,全部是球探找来,以及一些原人马,刚进英超就改用此阵,不过传球全部改为短传最后一格(也就是紧靠混合的那一格),自由度除第二前锋外全部调低,最关键一项就是铲球一定要为凶狠(我试了许多场普通和凶狠的区别,差别很大),最后把防守反击选上</P>
<P>靠此阵打了31场,S/L了不到十次,不是平就是赢</P>
<P>给大家几个高潜低价甚至不要钱的球员,好象没见过介绍</P>
<P>门将:sliend  前锋:hoiland 万能球员:loe bing  后位:mensing(能力不高,但描述里是后方指挥家,很好用)</P>
发表于 2006-4-12 08:06 | 显示全部楼层
好阵  打了10来场只败一场。。。(那场打MU  DC被罚下去,被ROONEY那BT射了3个远射。。只好认了。,,
发表于 2006-4-12 17:32 | 显示全部楼层
强啊
发表于 2006-4-12 18:58 | 显示全部楼层
<P>回去验证一下</P>
发表于 2006-4-13 01:22 | 显示全部楼层
<P>下午打印了英文版到班上看了看,其中一段比较实用</P>
<P>当我们发现对方的边锋速度很快,达到17时,我们需要抑制他,改变我们边后卫的逼抢为5-7,这样一来我们的边后卫不会大范围的去逼抢有球球员,同时将心态调低,这样一来边卫会减少前插,在自己的位置上拦截对方边锋,而不是被他甩在身后</P>
<P>我准备在晚上试用下这一段话</P>
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