<p>原文地址在 <a href="http://goal-kick.com/index.php?option=com_content&task=view&id=695&Itemid=78">http://goal-kick.com/index.php?option=com_content&task=view&id=695&Itemid=78</a>。<br/>全文如下(谢谢原作者 <strong>Maxi</strong>)<br/><br/><strong>The Perfect Playmaker<br/><font color="#0000ff">完美的组织核心<br/><br/></font></strong><font color="#000000">'A playmaker is someone who will generally forgo defensive duties to get himself into positions to recieve the ball and create goal-scoring oppurtunities'</font><font color="#0000ff"><br/>“组织核心通常会放弃防守职责到接球位置,并且制造进球机会”<br/><br/></font><font color="#000000">The definition of a playmaker in Football Manager 2007. A good playmaker can change the way you play the game. Unfortunately, it's sometimes hard to find that good playmaker. This guide is going to show you how to find a good playmaker and how to use him on the pitch. <br/></font><font color="#0000ff">这是 FM2007 对组织核心的定义。一个好的组织核心能够改变你比赛的方式。不幸的是,有时很难找到优秀的组织核心。本指南将会告诉你如何找到优秀的组织核</font><font color="#0000ff">心以及如何在球场上使用他。<br/><br/></font><font color="#0000ff"><strong><em><font color="#000000">Finding a Good Playmaker</font><br/>寻找优秀的组织核心<br/><br/></em></strong></font><font color="#000000">Like all positions, there are certain attributes that a player requires to become a good playmaker. These are the attributes you should be looking for.</font><font color="#0000ff"><br/>和所有的位置一样,成为一个优秀的组织核心需要某些属性。下面就是你应该注意的属性。<br/><br/></font><font color="#000000">Passing - Passing is something all players should be good at. It's even more important if your a playmaker, someone who is going to create goal oppurtunities. How are you going to create goal oppurtunities if you suck at passing? Make sure that if your going to assign someone as a playmaker, they atleast have a high score in passing. 15 or more sounds about right.</font><font color="#0000ff">
<br/>传球 - 传球是所有球员都应该擅长的技术。这对于要创造进球机会的组织核心更加重要。如果你传球糟糕的话怎么来制造进球机会?如果你要把某人指派为组织核</font><font color="#0000ff">心,要确定他传球非常优秀。15 或者更高似乎合适。</font><font color="#000000"><br/><br/>Long Shots - If your playmaker has no other option but to go for it himself from long range, then he will need to be pretty good at long shots. This is not as important as some other attributes but a playmaker who is capable of scoring from long range is more handy than a playmaker who can only score from shorter range.</font><font color="#0000ff">
<br/>远射 - 如果你除了设置组织核心从远距离进攻外没有设置其他选项,那么他需要在远射方面相当优秀。这不象其他属性那么重要,但是一个能够远射得分的组织核</font><font color="#0000ff">心要比只能够在近距离得分的好用。<br/><br/></font><font color="#000000">Dribbling - Your playmaker must be good at dribbling. Otherwise he doesn't stand a chance against a tough defense. This is also handy if you don't have strikers with good dribbling. With a playmaker that can dribble, the strikers don't have to do as much work to gather space. Instead, your playmaker can do the dribbling, find some room in the attacking half, lob the ball into the box and hopefully one of your strikers will pop his head up and net a goal. A playmaker with good dribbling and a striker with good hesding is a great</font><font color="#000000"> combination.</font><font color="#0000ff">
<br/>盘带 - 你的组织核心必须擅长盘带。否则他不会在顽强的防守前面获得机会。如果你没有擅长盘带的前锋这同样有用。当组织核心能够盘带时,前锋就不必做同样</font><font color="#0000ff">多的盘带来获取空间。相反,你的组织核心能够盘带,在对方半场找到空当,把球吊入禁区并期待你的前锋能够起跳头球入网。擅长盘带的组织核心和擅长头球的</font><font color="#0000ff">前锋是非常棒的组合。<br/><br/></font><font color="#000000">Flair - It's allways good if your playmaker can do tricks and show off while there destroying the opposition defence. Not an absolute must have for a playmaker but just like Long Shots, Flair can come in handy. <br/></font><font color="#0000ff">才华 - 如果你的组织核心能够在摧毁对方防线时炫耀技巧总是好的。对组织核心来说不是必需的,但是就象远射一样,有才华更好用。<br/><br/></font><font color="#000000">Creativity - This is crucial for a good playmaker. If he has lots of creativity, it's more likely he will start a magical play that will lead to a goal for your team.</font><font color="#0000ff">
<br/>创造力 - 这对于优秀的组织核心来说是至关重要的。如果他有很强的创造力,他就更有可能进行会引导球队进球的不可思议的表演。<br/><br/></font><font color="#000000">All of these stats should be over 15. Maybe 14 at the least. Now you know the attributes a good playmaker requires, look over your team, you may of had a great playmaker but just didn't know it. If you fail to find a good playmaker in your own team, go hire one.</font><font color="#0000ff">
<br/>所有这些数据都应该高于 15。或者最少 14。现在你知道一个优秀的组织核心需要什么属性了,到你的球队里去查看一下,你可能已经拥有一个好的组织核心而你</font><font color="#0000ff">自己还不知道呢。如果你不能在自己球队中找到一个优秀的组织核心,那就去雇用一个吧。<br/><br/></font><font color="#0000ff"><em><strong><font color="#000000">Using Your Playmaker</font><br/><font color="#000000"><font color="#0000ff">使用你的组织核心</font><br/><br/></font></strong></em></font><font color="#000000">Once you have a qualified playmaker in your team, assign him as a Playmaker the next time he appears in the First 11. There's also some other important things you must do before sending your Playmaker on the pitch.</font><font color="#0000ff">
<br/>一旦你的球队中拥有了一个不错的组织核心,在下一次他首发时指派他为组织核心。在把他作为组织核心派到场上之前还有一些其他的重要事项。<br/><br/></font><font color="#000000">Make sure your Playmaker makes lots of forward runs. If he doesn't then there's less chance he will create goal oppurtunities. Next, set your playmaker to do lots of through balls. You will benefit the most if your playmaker has very high passing stats.</font><font color="#0000ff">
<br/>确定让你的组织核心进行大量的前插。如果不这样做会减少他制造进球机会的可能。然后设置组织核心进行大量的穿越球。如果你的组织核心传球属性非常高,你</font><font color="#0000ff">将会最大程度的获利。<br/><br/></font><font color="#000000">Most important of all, you absolutely must give your Playmaker a free role. Your playmaker's performance should stand out then, especially if he has high creativity and just high stats in general. You can also alter how often he runs with the ball and attempts shots from long range</font><font color="#0000ff">
</font><font color="#000000">but it really depends on how good your playmaker is at dribbling and long shots. I set those to mixed, it works better for my team if i don't have all of those instructions on 'often'. Otherwise things can get out of hand. But it's really upto you.</font><font color="#0000ff"><br/>最重要的是,你一定要把你的组织核心设置为自由人(free role)。这样你的组织核心的表现会非常突出,特别是如果他有很强的创造力并且各项属性都很高时。</font><font color="#0000ff">你还能同时设置他带球跑以及尝试远射的频繁程度,但这依赖于你的组织核心是否擅长于盘带和远射。我把这些都设置为混合,当我不把所有这些指令都设置为“</font><font color="#0000ff">经常”时,我的球队表现得更好。否则情况可能超出控制。不过这的确取决于你。<br/><br/></font><font color="#0000ff"><font color="#000000">Thanks for reading.</font>
<br/>谢谢阅读。<br/><br/></font><font color="#ff0000">我个人认为,这篇文章介绍的 playmaker 更适用于前腰。<br/>对于平行站位的中场以及后腰来说,有些设置并不合适。</font></p>
[此贴子已经被作者于2006-12-22 22:00:57编辑过]
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