<P align=justify><FONT size=2><FONT face=黑体 color=#ff0000>声明:<br></FONT><FONT face=黑体 color=#ff0000>此为原创作品首发于PLAYCM</FONT></FONT><FONT face=黑体 color=#ff0000 size=2>欢迎转载<br></FONT><FONT color=#ff0000><FONT face=黑体><FONT size=2>转载请注明作者及出处,谢谢合作!!!<br><br>特别说明:要收藏此文请到我的</FONT><a href="http://blog.sina.com.cn/u/1227035283" target="_blank" ><FONT size=2>博客</FONT></A><FONT size=2>下载FM电子杂志,没有C++软件的朋友也可以下载<FONT color=#0000ff><STRONG>UltraEdit-32<FONT color=#ff0000>软件</FONT>(7M大小)<a href="http://www.downxia.com/downinfo/178.html" target="_blank" ><FONT color=#ff0000>下载地址</FONT></A></STRONG></FONT></FONT></FONT></FONT></P>
<P align=justify><FONT face=黑体 color=#0000ff size=2>一直以来都是使用别人的作弊训练法,效果总是不尽如人意。也曾尝试过自己去设计一套作弊训练法,但是苦于不明此中原理。最近忙于毕业设计,需要编程非常之繁琐,用的是C++语言。无聊之极突发奇想,C++功能如此强大那么会不会可以打开FM训练文件.tsh文件呢?于是抱着试试看的心理一试,哇考!居然被我打开了!一时兴奋之情难于言表遂扔下毕业设计开始研究起作弊训练来。原来.tsh文件就是几行英文数字混排的类似小程序的那么一个东东。经过我一番摸索终于悟出其中道理。现在我就教大家怎样用Microsoft Visual C++6.0来制作属于自己的作弊训练法。</FONT></P>
<P><FONT face=黑体 color=#0000ff size=2>打开游戏,自己队里的球员随便挑一个,最好是成年队的并且是非守门员。进入此球员的训练页面新建一个训练日程暂且命名为DANFON各项设置如下图所示</FONT></P>
<P><FONT face=黑体 color=#0000ff size=2><img src="attachments/dnt/2006-5/20065920131082381.gif" border="0" onload="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt=\'Click here to open new window\nCTRL+Mouse wheel to zoom in/out\';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor=\'hand\'; this.alt=\'Click here to open new window\nCTRL+Mouse wheel to zoom in/out\';}" onclick="if(!this.resized) {return true;} else {window.open(\'attachments/dnt/2006-5/20065920131082381.gif\');}" onmousewheel="return imgzoom(this);" alt="" /></FONT></P>
<P><FONT face=黑体 color=#0000ff size=2>值得注意的是工作量设为轻其他各项设置保持一致,记住一定要一样!OK之后点入全队训练页面,编辑训练日程将刚才建好的训练日程DANFON导出并保存在本地硬盘上。如图选择DANFON点击Export,选择你要保存的位置保存即可。</FONT></P>
<P><FONT face=黑体 color=#0000ff size=2><img src="attachments/dnt/2006-5/20065920134544654.gif" border="0" onload="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt=\'Click here to open new window\nCTRL+Mouse wheel to zoom in/out\';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor=\'hand\'; this.alt=\'Click here to open new window\nCTRL+Mouse wheel to zoom in/out\';}" onclick="if(!this.resized) {return true;} else {window.open(\'attachments/dnt/2006-5/20065920134544654.gif\');}" onmousewheel="return imgzoom(this);" alt="" /></FONT></P>
<P><FONT face=黑体 color=#0000ff size=2>接下来就是C++的工作了,用Microsoft Visual C++6.0软件打开刚才保存的DANFON.tsh文件这时你可以看到文件内容如下图所示为一系列数据,当然也包括文件名DANFON.tsh,啥都别管跟我一步一步修改就行,最后一个数据是00蓝色标出,倒数过去有九个一样的数据红色标出,这就是每项训练属性所对应的强度值了,当前强度是03,它的最大值是79。<br></FONT></P>
<P><FONT face=黑体 color=#0000ff size=2><img src="attachments/dnt/2006-5/20065920145586847.gif" border="0" onload="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt=\'Click here to open new window\nCTRL+Mouse wheel to zoom in/out\';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor=\'hand\'; this.alt=\'Click here to open new window\nCTRL+Mouse wheel to zoom in/out\';}" onclick="if(!this.resized) {return true;} else {window.open(\'attachments/dnt/2006-5/20065920145586847.gif\');}" onmousewheel="return imgzoom(this);" alt="" /></FONT></P>
<P><FONT face=黑体 color=#0000ff size=2>我们现在把这九个数据都改为最大值79,保存。打开游戏把刚才修改的训练文件导入,这时你会看到如下情况,除了训练强度为轻与刚才设定一样外其他各项都是强度最大值!大功基本告成,耶!</FONT></P>
<P><FONT face=黑体 color=#0000ff size=2><img src="attachments/dnt/2006-5/20065920153141053.gif" border="0" onload="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt=\'Click here to open new window\nCTRL+Mouse wheel to zoom in/out\';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor=\'hand\'; this.alt=\'Click here to open new window\nCTRL+Mouse wheel to zoom in/out\';}" onclick="if(!this.resized) {return true;} else {window.open(\'attachments/dnt/2006-5/20065920153141053.gif\');}" onmousewheel="return imgzoom(this);" alt="" /></FONT></P>
<P><FONT face=黑体 color=#0000ff size=2>是不是和常某或是CQM训练法一样呢?其实红线标出的九组数据按顺序分别对应了以上九种训练属性,你可以在79以下随便改动完全随心所愿,打造属于自己的作弊训练法就是这么简单。</FONT></P>
<P><FONT face=黑体 color=#0000ff size=2>我们现在就来实践一下吧,把刚才改好的九组数字都改小为30,保存,重新导入这时训练强度改变了看到没就像下面图中一样为high。由于球员训练要求各不相同你可以按需改变这九组对应的数据。记住哦最大值是79!不要超出范围。</FONT></P>
<P><FONT face=黑体 color=#0000ff size=2><img src="attachments/dnt/2006-5/20065920164253322.gif" border="0" onload="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt=\'Click here to open new window\nCTRL+Mouse wheel to zoom in/out\';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor=\'hand\'; this.alt=\'Click here to open new window\nCTRL+Mouse wheel to zoom in/out\';}" onclick="if(!this.resized) {return true;} else {window.open(\'attachments/dnt/2006-5/20065920164253322.gif\');}" onmousewheel="return imgzoom(this);" alt="" /></FONT></P>
<P><FONT face=黑体 color=#0000ff size=2><img src="attachments/dnt/2006-5/2006592017344586.gif" border="0" onload="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt=\'Click here to open new window\nCTRL+Mouse wheel to zoom in/out\';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor=\'hand\'; this.alt=\'Click here to open new window\nCTRL+Mouse wheel to zoom in/out\';}" onclick="if(!this.resized) {return true;} else {window.open(\'attachments/dnt/2006-5/2006592017344586.gif\');}" onmousewheel="return imgzoom(this);" alt="" /></FONT></P>
<P><FONT face=黑体 color=#0000ff size=2>注意事项:作弊训练固然就是要求总体训练强度为轻时其他训练强度尽可能大,所以你在进行第一步新建训练日程时一定要保证总体训练强度为轻light。时间仓促行笔匆忙,我没有进行更多的研究有兴趣的朋友可以在我的基础上更进一步尝试修改。相信完全可以以此法打造出适合自己的训练日程。在制作过程中有什么问题可以留言我会第一时间帮你解决。</FONT></P>
[此贴子已经被作者于2006-5-13 11:50:19编辑过]
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