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本帖最后由 zzzl1313 于 2025-2-27 18:56 编辑
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250227更新:
更新了FM TWEAK v1.1: More movement freedom,修复了一些速度和角球的问题。
Fixed the problem where the D-line was breaking out of nowhere in FM TWEAK v1.0
Fixed the high amount of corners [still high because of defensive actions, but more realistic] compared to FM TWEAK v1.0
Fixed header speeds and delays compared to FM TWEAK v1.0
Better delay on slide tackling compared to FM TWEAK v1.0
As always, I would like to extend my thank you's to Cesco, Classiic, Olaf, Vronsky and everyone involved in this project!
https://pan.baidu.com/s/1PPOz39juoY6Nt8FURcUt5Q?pwd=b48p 【FM Tweak团队内测文件】
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250225更新:
国外游戏玩家注意到了爆棚论坛的 红骑士Sakura 大佬的simatch.fm游戏引擎修改文件,并且和韩国论坛里面的引擎文件进行了对比,发现两者修改的游戏参数大多不相同,于是进行了融合,并在此基础上创立了discord频道邀请广大玩家共同参与测试和新补丁的更新。
在内测频道内已经更新了多个版本,最新版本为v1.4+修正球员评分,已改名为FM Tweak Patch版本,团队说明将在2月26号内测更新的引擎补丁,应该是之前版本再优化的版本,后续将会继续搬运。
由于内测频道内部调整,只能找到最新的引擎文件保留,后续也会搬运内测的补丁。
个人是跟着这个团队各种的补丁使用下来的,感觉中国正常版比分没有中国变态版这么夸张,边路爆破加强了很多球员铲抢也多了很多,尤其是禁区外的远射增加了很多,相比起原版动画里的神仙扑救被削弱了。韩国版用下来中规中矩,防守加强了挺多的比分也比较低,用中国版引擎切换过去也还行但是会有点不适应,红牌下场的频率变高了很多,一个赛季3次红牌罚下,可能是为了限制高压拉满的战术打法。
后续的混合版本,相比起上述版本,攻防转换快、门将挺厉害的重新加强了、体力消耗非常非常快,60分钟就一片体力只有60出头了,即使用返防70分钟体力也都掉到60了、边路爆破和远射还有大脚直塞被削弱了到了一个比较平衡的水平,要是没有体力问题应该会想一直用。
再之后的v1.3版本挺好用的,英冠升班马夺冠升超,中位逼抢防反一赛季预计进球2出头,失球1个不到,印象里头球很容易进,不过也可能是fm24整个系列的问题。
最新的v1.4版本用着挺不错的,修改了疲劳问题和其他参数,还修正了球员评分,后续更新可能大概率趋于稳定,有个问题是感觉进场之后只看关键镜头的话,镜头画面会少很多,以及v1.3和v1.4版本系统局的感觉会更明显,各种爆射中柱非常多,一场比赛最多能有8、9次,不知道是不是引擎判定不能进球所以强制出现的动画,我看频道里也有人讨论这个问题。
期待后续更新,感谢所有大佬的辛苦付出,让FM24焕发光彩再战一年!!
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相关链接:
https://www.playgm.cc/thread-971631-1-1.html 【红骑士Sakura 大佬的原帖,中国变态版和中国正常版】
https://www.mediafire.com/file/it66tb9iclaz9o8/simatch.fmf/file 【韩国引擎搬运文件,来自下面的reddit论坛链接】
https://www.reddit.com/r/footballmanagergames/comments/1ijvern/i_compared_the_korean_and_chinese_physics_me_mods/ 【Reddit论坛对于中国版和韩国版的讨论以及融合帖子】
https://discord.gg/9dJKGe9w 【这是FM Tweak团队的Discord链接,有科学上网能力的小伙伴感兴趣可以加入】
https://www.playgm.cc/forum.php? ... ;page=1#pid12791891 【论坛其他大佬搬运的FM Tweak团队的各种引擎文件】
https://pan.baidu.com/s/1PPOz39juoY6Nt8FURcUt5Q?pwd=b48p 【FM Tweak团队内测文件】
https://fmtweak.com/ 【FM Tweak团队官网,打包了一个外置程序方便切换simatch文件,可以安装方便版本管理】
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游戏引擎更新日志:
simatch FM TWEAK patch notes:
expect more reactive plays from offensive players compared to SA @v1.3
solved the fatigue problem that was ocurring in SA @v1.3 [still expect an challenging experience, but less intense!]
Fixed GK speeds compared to SA @v1.3
Balanced data information to be even more precise with real world data!
More realistic ratings for players in the AMC and fullbacks positions
simatch SA @v1.3 patch notes:
Even more realistic ball speeds compared to SA @v1.2
Less violent acts from defenders compared to SA @v1.2
Expect more central gameplay compared to SA @v1.2
More involvement from the Attacking Midfielder compared to SA @v1.2
More realistic player speeds compared to vanilla
More physical gameplay compared to vanilla
Expect Wingers to have more battles to earn possession
Expect less buggy animations from 'Speed Merchants'
SA v1.2
minor fix on GK delay slices count.
improved jogging speed
Expect more realistic ball movement than vanilla
Expect more realistic first touches than vanilla
Attacking plays feels better synced
GK's saves feels better synced
Tactical tweaks matter
SA v1.0
Fixed the '250 rule' in values it wasn't applied
Decreased the delay time from GK's (Compared to Euro V3.0)
Decreased the delay time from Defenders (Compared to Euro V3.0)
Increased the delay time on opposition players (To balance out goalscoring)
Increased the ball speed and soft touch (Compared to Vanilla).
Expect more realistic ball movement
Expect more realistic first touches
Expect more plays focused on central action
More battles for possession in Midfield
Attacking plays feels better synced
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