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发表于 2009-2-27 01:01
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Match v743
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- Fixed missing number outline colour
Match v744
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- Made wide free kicks in opposition half more effective
- Fixed a couple of anomalies with pass completion stats
- Added blocked shots to overall shot counts
- Tweaked AI choice of target man
- Widened gap between extremes of pace a little
- Slightly reduced effect of "hard tackling" setting on number of fouls
- Reduced number of fouls committed on edge of own area slightly
- Slight improvement in shot and pass accuracy
- Improved marking, closing down and tackling of ball player
- Tweaked covering of team mates particularly DMC/DC
- Slight increase in one touch play
- Improved D-line position slightly
- Reduced early shots when clean through slightly
- Some tweaks to attacking off ball movement
- Reduced set piece taker run up distance slightly
- Reduced distance DC will leave position to mark opponent when defending throw in
- Fixed problem causing players to move too slowly to loose ball and allow opponent to nip in first
- Improved player decision making around loose balls generally
- Reduced likelyhood of defender not leaving obvious ball to keeper
- Players near own goal quicker to clear ball under pressure
- Reduced number of headers registered as clear cut chances
- Slight reduction on speed of pass/shot when on weak foot
- Reduced number of impossible through balls attempted
- Reduced number of passes hit "at team mate" at short distance causing silly ricochet
Match v745
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- Free kicks around 40 yards out with an angle to the goal now treated like wide free kicks
- Slight tweak on velocity for shorter passes
- Slight increase in number of lofted passes
- Some tweaks to player match ratings
- Reduced instances of multiple defenders engaging ball player
- Improved first touch a little in terms of direction
- Made keepers less likely to save hard shots hit from close that arent straight at them
- Tweaked player reaction to ball movement
- Reworked DMC positioning when opposition have ball
- Tweaked positioning of midfield and attack in relation to D-line when opposition have ball
- If opposition have less than 2 central defenders then team always leaves striker(s) up when defending
- Tweaked full back positions at defensive goal kicks when opposition only have 1 striker
- Reduced effect of player strength on close opponent's max speed
- Fixed bug where player on ball can stop moving allowing opponent to come and get ball off him unchallenged
- Fixed bug where keeper can come to pick up loose ball and end up standing over it allowing attackers in unchallenged
- Players move back from badly offside positions better subject to workrate
- Fixed remaining instance of 9.2 bug where defender still tries to intercept impossible ball and allows ball player a clear run
- Improved marking of wingers who have ball
- Encouraged playmakers and passing midfielders to wait longer before making run in and around the opposition D-line
- Tried to reduce instances of players getting caught in possession in dangerous areas
- Tweaked choice of pass a bit
- Reduced length of keeper kicks when ball not held and standing still
- Fixed issue with positioning of flat 3 man midfields when defending
- Made teams move wider in own half when in possession and asked to by width slider
Match v746
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- General re-working of passing AI
- Small tweaks to dribbling AI
- Tweaked ball player choice between hold, dribble, pass, clear and turn slightly
- Toned down intensity of closing down a little, and increased cost in terms of condition drop
- Improved marking of ball player slightly
- Adjusted tackle volume and success rate
- Made players quicker to offer out ball
- Player assigned to mark near post at corner now marks space at near post end of 6 yard box if no-one else is doing it ( temp solution until FM2010 )
- Some free kicks that saw defenders sent forward now reverted to normal defensive freekicks as they were too far out
- More variation on header shot target point which may have been cause of too many hitting the crossbar
- Fixed bug that caused rare outlandishly long and high headed clearances
- Fixed bug where entertaining match wouldnt trigger the most suitable final whistle commentary line
- Fixed v745 increase in lofted passes causing too many looping headers
- Balanced out and toned down player match ratings
- Removed broken cartwheel goal celebration animation
- Fixed bug that could distort possession percentages slightly
- Fixed bug causing players to occasionally dribble ball too far ahead of themselves and out of play for no reason
- Further increased one touch play and intelligent first touch for better players
- Made keepers a little more likely to clear first time from backpasses when opponent quite close
- Keepers now position better when defence has ball in order to make back pass option clearer
- Defenders now sit a bit deeper in possession to increase passing options, especially when assigned low directness instruction
- Fixed small bug in defender positioning for team kicking "left" when in possession of ball
- Fixed full backs coming too narrow when close team mate has ball infield
- Tweaked D-line position back slightly when defending
- Fixed midfield players being attracted towards ball that is near their own goal and in a wide area
- Improved DMC position at kick off
- Fixed players being too far outside the D at a penalty
- Fixed anomaly where player sometimes fails to take ball under control that is close to him - could cause assert due to match getting stuck
- Fixed rare bug where keeper fails to catch simple ball
- Improved player point of interception/receiving ball, eg to prevent them going for it too early and making unnecessary header under no pressure
- Fine tuned player reaction times to change in ball path ( pass, dribble, shot etc )
Match v747
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- First phase of fine tuning v746's passing re-work, and related general passing AI tweaks
- Improved player ability to turn on ball when required
- Slight reduction in one touch play for less technical players
- Small increase in direct free kick goals
- Improved balance of player condition drop due to closing down
- Fixed centre halves being over zealous when player with closing down OI runs towards their zone
- Improved centre midfielder positioning in relation to team mate with ball
- Slight improvement in defender ability to tackle opponent running with ball
- Fixed bug where defending player can come to engage ball player, then stand still for up to 10 seconds while play continues behind him
- Fixed keeper dribbling ball backwards and being forced to kick ball out for corner under pressure
- Adjusted placed shots slightly to see if it results in less hitting of the post
- Fixed stupidly long headed clearances introduced in v746
- Small player match ratings tweaks
- Improved goalkeeper protection against near post shot
- Fixed dodgy deflection on ball by player who loses ariel battle
Match v748
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- Slight reduction in effectiveness of long shots
- Further passing tweaks to stop lower level players over elaborating
- Slight reduction in unneccesary clearances out of play
- Slight reduction in players being caught in possession
- Stopped unfairly low ratings for players who havent really done much wrong
- Fixed defenders crowding out own keeper when ball close to own goal
- When keeper catches ball at corner, the players staying back for the corner taking team now wait for defence to come back before moving forward to original positions
- Fixed occasional instance of "impossible save"
- Made more instances of keepers getting a touch to shots that might not be enough to stop it going in
- Tidied up keeper narrowing angle logic
- Fixed bug where player can move to intercept ball ahead of opponent and then pull out at the last minute when well placed to complete interception
- Fixed bug that could inhibit defending players from making a tackle when ball right at feet of attacking opponent
- Made players providing "out ball" option face ball player directly to make completion of pass easier
- Fixed further rare instance of too many defenders engaging ball player and leaving another opponent in too much space
- Fixed rare instance of defender clearing ball into own goal when right on own goal line and facing own goal
Match v749
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- Toned down speed of dribbling players, and tweaked dribbling AI to compensate
- Further improvements to first touch
- Improved player turning AI
- Made players less likely to boot ball out unless neccesary
- Improved goalkeeper kicks
- Improved choice of throw ins
- Improved passing decisions at free kicks
- Improved player positioning at throw ins
- Further general tweaks to passing AI, including players making choices with their own limitations/abilities in mind
- Fixed ball physics issue that caused some short passes to be overhit
- Some tweaks to shot and pass accuracy based on ease and speed of kick
- Reduced number of very long shots for players not asked to make them or have PPM for them
- Fixed bug that stopped some shots from being blocked at point blank range
- Reworked goalie narrowing angle logic
- Increased number of slide tackles, while tuning player decision of when to commit to them, and when to stand off
- Fixed player being tripped and carrying on moving before getting up animation is played
- Fixed inconsistency between foul point in referees mind and foul point in the guilty player's mind, that caused some pens to be given when fouling player considered himself out of the area
- Fixed bug where players may pull out of going for loose or cleared ball for no logical reason
- Fixed DMC positioning being too wide when opponents attacking down flanks
- Fixed defenders allowing player to cut in from acute angle too easily
- Fixed player moving across free kick taker's line of vision in an effort to "find space"
- Stopped failed random positioning test from preventing defender pushing up in completely obvious circumstances
- Made player at near post more likely to intercept corner kick
- Increased slightly the effect of close opponents on each others speed
- Stopped players moving back to kick off positions so quickly immediately after conceding a goal
- Reduced extremes of AI manager team mentality especially early in games
- Tweaked AI manager closing down settings for midfielders
Match v750
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- Fixed rare bug causing keeper to deflect ball instead of saving it normally
- Fixed match rating for subbed player being changed slightly at full time
- Fixed attacking set piece not shown after highlight leading up to it
- Made sure one striker is left forward to some degree when playing defensively ( unless all strikers on ultra defensive )
- Stopped attacking players dashing back towards own area when long shot taken
- Reduced condition drop for players with on the day stamina > 10
- Reduced player delay time slightly after slide tackles, fouls, saves etc
- Made players less likely to dive in for tackles when opponent running with ball depending on attributes and tackle instructions
- Fixed occasional score divergence between release and debug builds
- Stopped players being rated below the average ( around 6.8 ) when they have generally done "ok"
- Reduced instances of poor keeper first touch from back pass that present possible goal chances
- Improved player positioning and decision making on "fight balls"
- Made defenders better at offering "out ball" to their team mates
- Made full backs hold their wide position better when forward and ball in opposition's last third
- Fixed DMC position when defending a goal kick
- Improved DMC position when team on attack but he stays back
- Fixed bug where offside can be called too long after player has moved back on and received a different pass
- Slight tweak on keeper save range, and more saves with less change of direction applied
- Slight tweak on shot accuracy for powerful shots
- Fixed bug where player can make a meal of receiving ball and let it under his feet
- Made players take original positions quicker after ball won back and they had been covering team mate
- Improved keeper position at direct free kicks
- Made keeper positions slightly more advanced when ball not too near their own goal
- Fixed rare occurance of penalty being given for challenge well outside area
- Reduced amount of players taking ball out of play with first touch
- Made AI managers just a little more conservative early on in tough games
Match v751
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- Fixed match getting stuck assert at direct free kick near end of half
- Improved first touch a little more for the better rated players
- Made keepers boot backpass straight up pitch if they feel unable to control it safely
- Ironed out issues in goalie positioning from v750
- Fixed bug causing pass to run under receiver's feet occasionally
- Made player defending high ball take it as early as possible if heading it
- Fixed further instance of player running too slow for loose ball and conceding easy ball to opponent
- Toned down amount of added time
- Fixed defending team assuming possession won back too quickly after deflection
- Ironed out issue with keeper not closing down attacker coming from acute angle
- Tweaked choice of goalie dive animation
Match v752
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- Fixed a couple of problems in keeper starting position
- Improved keeper closing down of angle when player coming from tight angle
- Fixed defender asked to mark near post at corners always covering near post edge of six yard box
Match v753
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- Fixed bug stopping players from heading ball they had moved for. |
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