查看: 3216|回复: 14

[转载] SI 员工对巴西引擎作者的回应

[复制链接]
发表于 2025-10-31 17:27 | 显示全部楼层 |阅读模式
本帖最后由 csc2020 于 2025-10-31 17:30 编辑

仅转载,不代表本人看法,链接:https://community.sports-interactive.com/forums/topic/594137-official-football-manager-26-feedback-thread/page/81/#comment-14881583

ai 总结一下,就是:

simatch 是 FM 比赛引擎(Match Engine)使用的一组数据文件,位于游戏目录中,主要用于为引擎提供外部参数。  
FM24 的社区模组修改的其实就是这些文件中的数字,例如球员的速度、加速度、减速度等物理限制。  
这些修改仅影响数据层面的表现,没有触及或改变任何 AI 逻辑,也无法访问或修改比赛引擎的实际代码。  
在 FM26 中,这个物理约束文件已被移除,作为引擎重构与迁移到 Unity 的一部分。  
这说明比赛引擎确实发生了重大变化,社区再也不能像 FM24 那样通过修改 simatch 来影响比赛表现。

下面是原文:


Hey! Since this been gaining a bit of traction, I feel the need to point out on behalf of the match team that this is complete and utter nonsense,
嘿!鉴于这已经引起了一些关注,我代表比赛团队指出,这完全是胡说八道。

These "coders" have no access to the FM codebase at all, so have no idea what code changes have actually gone into the match engine between FM24 and FM26.
这些“程序员”根本无法访问 FM 代码库,因此对 FM24 到 FM26 之间比赛引擎中实际发生的代码更改一无所知。

There's a few data files which feed into the match engine that are available within an "simatch" folder. The ME mods for FM24 essentially just edited some numbers in these data files with a text editor. That's it. You can check for yourselves. Any claims made about our code are complete speculation.
有几个数据文件输入到比赛引擎中,这些文件位于“simatch”文件夹内。FM24 的比赛引擎模组实际上只是用文本编辑器修改了这些数据文件中的某些数字。仅此而已。您可以自行检查。关于我们代码的任何声明都是完全的猜测。

One of these files was the physical constraints file, which contained a range of numbers which were used inside the ME to determine the max physical limits of players e.g. the fastest a player can run, accelerate, decelerate etc. The ME mods just edited these numbers. At no point was any actual AI logic changed at all and no ME code was changed, or even viewable to them. The modders just edited these numbers in a text file and played some matches to see what happened.
其中一个文件是物理约束文件,其中包含了一系列数字,这些数字在 ME 中被用来确定球员的最大物理极限,例如球员最快能跑多快、加速、减速等。模组制作者只是修改了这些数字。根本没有改变任何实际的 AI 逻辑,也没有改变 ME 代码,甚至他们无法查看。模组制作者只是在文本文件中修改了这些数字,然后玩了几场比赛看看会发生什么。

This file was removed as part of a large refactoring work carried out as part of our match engine improvements for FM26. The fact that it no longer exists should have probably been a bit of a hint that... the ME has changed!
这个文件作为我们为 FM26 进行的比赛引擎改进工作的一部分,在大量重构工作中被移除。它不再存在的事实可能应该是一个暗示……比赛引擎已经改变了!

From what I've read, they don't know what the so called "AI file" is actually used for - which shouldn't be a surprise since they don't have any access to the actual code where any of these data files get used. This is also why they think the audio hasn't changed, because they saw that some data file is the same. If they could see the actual code they'd see than yes, in fact the audio code for the game has changed very significantly!
从我读到的内容来看,他们不知道所谓的“AI 文件”实际上用于什么——这并不令人惊讶,因为他们无法访问任何这些数据文件被使用的地方的实际代码。这也是他们认为音频没有变化的原因,因为他们看到某些数据文件是相同的。如果他们能看到实际的代码,他们会看到,事实上,游戏的音频代码已经发生了非常显著的变化!

Anyone with any sort of engineering background would understand that the filesize of a data file being a bit smaller has no bearing on the quality of the simulation's output, to suggest it's a bad omen is frankly, laughable.
任何有工程背景的人都会明白,数据文件的文件大小稍微小一些并不会影响模拟输出的质量,暗示这是一个不祥之兆,坦白说,是可笑的。

Getting in and out of possession tactics in the game alongside porting the entire match engine architecture to Unity took a monumental effort from our team. More than anybody outside the studio will ever know, and to see this person spreading malicious false rumours like this is insulting to their hard work and sacrifice, honestly.
在游戏中实施控球战术以及将整个比赛引擎架构移植到 Unity,我们团队付出了巨大的努力。这超出了任何局外人所能了解的,看到这个人散布这种恶意的虚假谣言,这简直是侮辱他们的辛勤工作和牺牲,老实说。
发表于 2025-10-31 18:39 | 显示全部楼层
crushw 发表于 2025-10-31 18:32
SI这就急眼了也是好笑

虽然也许巴西人说的有些地方不对,但是SI那边英国老白男的傲慢真的有股味哈哈
发表于 2025-10-31 18:32 | 显示全部楼层



SI这就急眼了也是好笑
发表于 2025-10-31 21:17 | 显示全部楼层
不用怀疑,你可以理解成就是24换了画面引擎,而且还删除了很多功能.游戏逻辑跟以前是一样的.
发表于 2025-10-31 21:12 | 显示全部楼层
SI是不是贾国龙带队啊
 楼主| 发表于 2025-10-31 18:31 | 显示全部楼层

补充一下,巴西引擎作者说的话:

Promise made, promise kept. This announcement is not to tell you how to enjoy the game, it is not to tell you if you should purchase it or not. This announcement is about telling you the truth about what SI didn't tell, didn't show, or maybe they were naughty during the marketing. Therefore here it is the truth about the files of the new game:
承诺已兑现。此公告不是告诉您如何享受游戏,也不是告诉您是否应该购买它。此公告是关于告知您SI没有告诉您、没有展示的,或者他们在营销过程中可能有些不轨之处的真相。因此,这是关于新游戏文件的一些真相:

1 - The core of the match engine, infamous simatch. It has changed. Some parts are the same as the previous game. The **AI file is the same**, the player ratings (that feed into your player development) has shrunk in size meaning changes under the hood and not positive. Two new files. The famous physical constraints are gone. Overall, it is a mixed bag. **Nothing we've seen points towards positive changes**. Barely any changes from the alpha versions of the file.
1 - 比赛引擎的核心,臭名昭著的“simatch”(模拟比赛)。它已经改变了。有些部分与上一个游戏相同。**AI文件是相同的**,球员评分(影响您的球员发展)的大小有所缩减,这意味着引擎内部有变化,而且不是积极的变化。有两个新文件。著名的身体属性限制已经消失了。总的来说,这是一个好坏参半的情况。**我们所看到的一切都没有指向积极的变化**。与该文件的Alpha版本相比,几乎没有变化。

2 - Media. The same.
2 - 媒体。一样。

3 - Training. The same.
3 - 训练。一样。

4 - Audio. The same file from 2008.
4 - 音频。与2008年的文件相同。

We already knew this but we waited until now. And we waited because we promised to SI.
我们早就知道这一点,但我们一直等到现在。我们等待是因为我们向SI做出了承诺。

The FM24 ME mod does not work in its entirety in FM26. Parts of it work. **We do not recommend using it until further notice.** We need to start from scratch.
FM24 的比赛引擎(ME)模组在 FM26 中不能完全工作。它的一部分可以工作。**我们建议在另行通知之前不要使用它。**我们需要从头开始。

The training mod works and it is up to you if you want to use it or not. It is a festival of clicks if you want to do it yourself, but this means the AI will apply the variants.
训练模组可以工作,是否使用由您决定。如果您想自己操作,那将是一系列点击操作,但这**意味着AI将应用这些变体**。

Our work for our audio mod, stadium mod and media mod continues for the new FM.
我们为新FM进行的音频模组、球场模组和媒体模组的工作仍在继续。

Our conclusion based on the files is the following. **The shiny new stuff is amazing, the under the hood is 95% the same as FM24**. Therefore what you will see during a match is the new graphics stuff. But the code is basically unchanged.
我们基于文件得出的结论如下:**华丽的新东西很棒,但引擎底层有95%与FM24相同**。因此,您在比赛中看到的大多是新的图形效果。但代码基本上没有改变。

That's all for now. A second announcement will be published in a few minutes telling you what to expect from us in the coming weeks and months.
目前就这些。几分钟后将发布第二个公告,告知您在未来几周和几个月内可以期待我们带来什么。

We always promised to be honest even if the news are not positive.
我们一直承诺即使消息不那么积极也会保持诚实。

Cheers,
祝好,

The FM Match Lab team
FM 比赛实验室团队
发表于 2025-10-31 17:40 | 显示全部楼层
巴西人说了啥
发表于 2025-10-31 18:45 | 显示全部楼层
红骑士Sakura 发表于 2025-10-31 18:39
虽然也许巴西人说的有些地方不对,但是SI那边英国老白男的傲慢真的有股味哈哈

确实,SI但凡把游戏做的好那么一点点会有这么多声音来质疑他吗
发表于 2025-10-31 22:09 | 显示全部楼层
SI说换了音频,但是我确实没感觉出来观众的声音那些跟24以及之前那么多代有什么区别
发表于 2025-10-31 22:55 | 显示全部楼层
所以说,FM26基本就把成本花在增加女足数据、新3D演示、反人类手游拓展UI上了...
发表于 2025-11-1 16:06 | 显示全部楼层

SI真的幽默
发表于 2025-11-1 16:52 | 显示全部楼层
不他自己员工说的,引擎内核没有重制

https://community.sports-interac ... indComment-14810359

QQ截图20251101165131.jpg
发表于 2025-11-1 17:19 | 显示全部楼层
这年头什么都套上个Ai的概念,然后再弄个外人不能访问的神秘面纱。实际上前者是真的不行,才重点强调后者。你看控制型的社会都是这个逻辑,越不行越要强调控制。
发表于 2025-11-1 22:18 | 显示全部楼层
他一个训练模块的问题,2年都不修
发表于 2025-11-3 19:33 | 显示全部楼层
就一个欧冠抽签的方式两年了还是没动,从26配套的editor来看根本没考虑到游戏里抽签方式和现实的差别,就这SI还好意思堂而皇之地说他们的一切工作都是为了真实感体验(笑CRY
您需要登录后才可以回帖 登录 | 注册

本版积分规则

小黑屋|Archiver|爆棚小组 PlayGM论坛

GMT+8, 2025-12-5 03:07 , Processed in 0.033277 second(s), 20 queries , Gzip On.

Powered by Discuz! X3.4

© 2001-2023 Discuz! Team.

快速回复 返回顶部 返回列表